SBOU157 September   2015 OPT8241

 

  1.   Voxel Viewer
    1.     Trademarks
    2. 1 Introduction
      1. 1.1 TI 3D Depth Sensors
      2. 1.2 Operating Principles
      3. 1.3 Voxel Viewer and Voxel SDK
    3. 2 User Interface
      1. 2.1 Menu Bar
        1. 2.1.1 File
        2. 2.1.2 Settings
          1. 2.1.2.1 Camera Profiles
          2. 2.1.2.2 Edit Profiles
          3. 2.1.2.3 Statistics
        3. 2.1.3 Windows
        4. 2.1.4 Help
      2. 2.2 Source Bar
      3. 2.3 Main Viewport
      4. 2.4 Left Pane
        1. 2.4.1 Side Viewports
      5. 2.5 Right Pane
        1. 2.5.1 Frequently Used Parameters Window
        2. 2.5.2 Parameter List Window
      6. 2.6 Bottom Pane
        1. 2.6.1 Watch List and Statistics Window
        2. 2.6.2 Data Flow Diagram Window
        3. 2.6.3 Logs Window
    4. 3 Basic Operations
      1. 3.1 Connecting Devices
      2. 3.2 Adjusting the Settings
      3. 3.3 Visualizing the Data
        1. 3.3.1 Ambient
        2. 3.3.2 Amplitude
        3. 3.3.3 Depth
        4. 3.3.4 Distance
        5. 3.3.5 Phase
        6. 3.3.6 Point Clouds
        7. 3.3.7 Histogram
      4. 3.4 De-Noising
        1. 3.4.1 Temporal Filters
          1. 3.4.1.1 IIR Filter
          2. 3.4.1.2 Median Filter
        2. 3.4.2 Spatial Filters
          1. 3.4.2.1 Smooth Filter
          2. 3.4.2.2 Bilateral Filter
          3. 3.4.2.3 Median Filters
        3. 3.4.3 Recommended Starting Point
    5. 4 Calibration
      1. 4.1 Lens Calibration
      2. 4.2 Frequency Calibration
      3. 4.3 Crosstalk Calibration
      4. 4.4 Nonlinearity Calibration
      5. 4.5 Temperature Calibration
      6. 4.6 Common Phase Calibration
      7. 4.7 Pixel-Wise Calibration
      8. 4.8 Profiles and Calibration
    6. 5 TFC Programming
    7. 6 Summary
    8. 7 References

Summary

This document provided a brief introduction to the TI 3D Time-of-Flight technologies and the available camera development kits; next it described the Voxel Viewer, the visualization tool for these camera development kits. First the Voxel Viewer user interface was described, which included several view ports showing various 3D data types, and many windows displaying important data and parameters, giving users tremendous flexibility. Then the basic operation of the Voxel Viewer was explained, which included selection of different data to visualize, setting and saving of parameters, setting of watch points and debugging with logs. Finally, various types of calibration were discussed, the calibration procedure described, and TFC programming explained.