SLAU131V October 2004 – February 2020
In some embedded applications, there is a need to copy or download code and/or data from one location to another at boot time before the application actually begins its main execution thread. For example, an application may have its code and/or data in FLASH memory and need to copy it into on-chip memory before the application begins execution.
One way to develop such an application is to create a copy table in assembly code that contains three elements for each block of code or data that needs to be moved from FLASH to on-chip memory at boot time:
The process you follow to develop such an application might look like this:
This process puts a heavy burden on you to maintain the copy table (by hand, no less). Each time a piece of code or data is added or removed from the application, you must repeat the process in order to keep the contents of the copy table up to date.